#pragma pack_matrix(row_major) 
 

struct vs_in
{ 
	
	float3 position : POSITION; 
	float2 texCoord : TEXCOORD; 

}; 

struct vs_out 

{
	float4 position : SV_POSITION; 
	
	float2 texCoord : TEXCOORD; 

}; 

vs_out main(vs_in inval) 

{ 
	
	vs_out outval = (vs_out)0; 

	outval.position = float4(inval.position.xyz, 1.f); 
		outval.texCoord = inval.texCoord; 
 
	
	return outval; 

}